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Standing in the arena before the gods, Ao shares with the group that Velsharoon must be stopped. He lets them know that the gods had decided they could not directly interfere with each other, hince why they were charged with this task. Gruumsh challenges Ao about the group and their readiness. The group collectively calls Gruumsh to test them.
Gruumsh tosses out the skull card and four shadow figures appear. The group engages these shadows quickly learning that each one is designed for a specific member of the group, and cannot be effected by anyone else until they have dispatched their own challenger. Once they kill the creatures, they disappear. Gruumsh then gives a boon to each of them. Fix receives the ability to use an invisible force blade. Forsythe gains another elemental form to change into: an avessor. Evangeline learns how to add a devine strike to her attacks. Kadath can now change into a wingless humanoid form. Ao then sends them back to the material world just outside of the Ausren Woods. Feeling fully rested and refreshed, they begin their trek into the forest. Not far into the trees, a giant moth flies by seemingly fleeing from a predator. Forsythe takes flight and sees a couple of lizard-like creatures with a mane of feathers. He also spots a giant tree that seems to glow green. After relaying this information, the group presses on, eventually coming across ruins of what may have been a city. Inspecting the ruins they learn these were made of quartz. The ruins most intact seem to be a temple which they discover was most likely grown into this shape. Forsythe warns them of the tree coming toward the ruins and they back away from the temple and hide. When the tree arrives, it goes into the temple where a figure appears. This figure looks to be a decaying humanoid robed in black with black wings extended. He announced, “They are here,” and Evangeline and Fix recognize the voice as the one from the orb of storms.
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AuthorDungeons & Dad Jokes Archives
May 2025
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