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Mirror of time

4/22/2025

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Evangeline and Fix worked on the orrery, having to forge a new part to complete the process. In the meantime, Forsythe went exploring and encountered a couple of strange bird-like creatures in a circular upper chamber. This chamber had six deteriorated archways equally spaced along the wall. He then explored the ruins of the city that remained on the top of this monolith and found a possible underground area to check out with the group.

Once the orrery was running, the shield lit up and began expanding immediately. The orrery seemed to resemble parts of the one in Rarmon and Shaji combined. a planetarium orbiting the central platform encircling a pool of shimmering liquid. Upon closer inspection, a lever and three buttons stood out. Kadath shared where he sensed the magic and how it was flowing upward and Evangeline went to the upper chamber to watch the archways while Fix tested the lever and buttons.

Through some trials, along with some communication with the gods, they discover the power of time. Knowing they could enter into another time at any location, Fix starts planning how this can be locked. Sensing the possible danger with this power, the rest of the group also begin brainstorming. Pausing on the application of such a lock, the group decide to explore the underground area that was spotted by Forsythe.

They discover a communal area used by mages for alchemical testing. In the first room was a desk and book both enchanted with truth spells. Two other rooms were accessed from there: a storage room and a library. Leaving there with a couple of potions and a bag of money, the group decide to head to Rachar.

They take several hours to work with Leoros to get the orrery running. They watch the shield expand and connect to the others. Leoros offers to take stewardship of the orreries once again, and will remain on watch in Rachar for a time. Fix thanks him and the group head back to Dagan with some plans.

Back in Dagan, Fix uses the orrery to check into Shaji. After realizing it was still in the astral plane, the group brainstorms for how to pull it back. Fix communes with Gond through the orrery to learn how he might be able to do this and he discovers a hidden pressure panel to lock in times as he sets Dagan’s orrery to get Shaji in back where it belongs. They then traveled to the Obelisk of the Water God.

​
Episode 104
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  • Home
  • About
    • Meet the Player >
      • Jodie
      • Rhonda
      • Joe
      • Chuck
      • Charles
    • Our Campaigns & Adventures >
      • Dark Allies: Shadows of Honor >
        • Hot Sheets
        • Meat the Characters
      • The Gods' Challenge >
        • Town Crier
        • Gods' Challenge Characters
  • Upcoming Events
  • GM Corner
  • Our Jouney
  • Contact