After having scattered a bit, Seeker requested the group reconvene at the central staircase. Fix, however, experiments with the basins to discover he could manipulate these images. Giving it a try, he allows himself to be pulled into the basin in the throne room and interacts with the dwarven man. After a brief interaction, Fix grabs the man and tugs on the rope that tethers himself to the current time. Kadath manages to pull them both out and into the cold throne room. They fill in the dwarf quickly, learning his name, Farrim Stoutforge, and hand him a great sword to aid in clearing out the rest of this temple (Farrim's keep). When encountering an ice golem, Farrim was not of much aid as he was still processing the state of his keep. They quickly finish clearing out the rest of the keep, ending in the treasury where Farrim does locate his own plate armor and longsword. Knowing that the keep is safe, they manage to break the spell and ice around the braziers and relight them. As Fix continues to pull people out of the basins, Farrim fills them in on what has happened.
With the basins of fire now functioning properly, the keep warms to a tolerable temperature for the night. After a calm night of rest and healing, the group leads the now out of time people north to Lipgera. The travel being uneventful, they arrived in the small village going directly back to Gerald, the tavern keeper. They began asking questions of the town guard they had rescued from one of the basins and discovered more information. Oznu was the land of the dragon turtle, the beacon they had discovered was to call the dragon turtle, however, its help did not arrive in time. The guard heard and felt the hum of the orrery as it became the city's destruction. He had watched as the city exploded and remained floating in the air. The group also learned that the orreries among the cities were connected, becoming weak when Shaji disappeared. When evening hits, Evangeline and Seeker speak with the elderly lady, Elnoa, about learning more magic. The rest of the group find rest. During this time, Kadath received a message from the Matron, learning that they have discovered the key to protecting the gods, and that they are to dispatch the evil to turn the tides. With this information passed on the next morning, Seeker suggested heading toward Nihliesh, a major city between their current location and the nearest ancient city ruins, Citadel of the Iron Saint.
0 Comments
After dispatching the first encounter with ghosts, the group investigates this first room. The four statues are determined to be frozen people, beyond saving, the central tables are bare, and the basins are filled with snow. Digging for any other answers, the snow is removed revealing no other symbols, however, after a minute, the snow begins to fill once more. At this, the group decides to begin exploring the temple. Moving into the east wing first, they discover another large gathering room, much like the entry, with another frozen pool in its center and a statue of another frozen man at the southern end. This room had two braziers containing blue flames which lit the room rather effectively. On the northern wall were two exits. One led back to the entry room, the other led to several smaller rooms. Upon investigation, these appear to be small, private worship rooms. Each contained a table of ice with two candlesticks and a basin. Wanting to experiment, Fix lit a couple candles and watched as the snow within the basin melted into a crystal clear liquid. Taking a chance, he focused on the liquid to discover a vision of the past. Each room followed a different person: a mother and her children, a city guard or councilman, a young man, an elderly woman, and an adult couple. All showed them leaving the city, being welcomed to the temple by an older dwarven man, and eventually bedding down to sleep in the respective room that had the basin. However, the guard had the closest encounter with the city’s decimation. He watched as the city shattered into the air in several pieces before running south with another group from the city. For further investigation, a few members attempted to break the ice table only to cause minor damage, also hearing cries coming from deeper within the temple. Continuing to investigate, the next room also had a brazier with a blue flame. Looking at it a bit closer, Evangeline felt herself being entranced and drawn nearer so she pulled back quickly. Seeker reached out with his own armor, extending small probes to identify the magic contained within the brazier. He discovered that it was enchanted to be ever-burning, but also to charm onlookers and bring them in to banish. Seeker warns the others not to look closely at these flames. Moving onward, they find the main hall. It appears to be once a throne room, however, in the center of it’s platform now stands another alter. As they move closer, Kadath sees the magic build on the back center pillar and soon an elven woman, with blue skin and white hair, materializes. After Seeker announced himself as being from Kelemvor, she returns the introduction as Joxina of Auril, then sends out a cold burst. This issues a fight during which Evangeline was possessed for a time by one of the ghostly spirits that appeared out of a brazier. Once Joxina and the ghosts were killed, the group began to regather, heal, and mend. A broken numenera device was discovered among the melting remains of Joxina that was determined to be a Winter Torque. During this time, Kadath began to notice an unusual magical presence from Seeker. Seeker, too, began to hear unintelligible whispers and a hum coming from his bag. Both realize it became stronger as he approached the altar, and weaker as he moved away. With this, Evangeline and Seeker head out of the temple and into the quiet cold while the others finished looking around. Fix, gathering a couple of candles, looked into this basin as well. He discovered this vision followed the dwarven man. It ended in Joxina, wearing a snowflake pendant, strangling him as a shadow overcame his dying form.
|
AuthorDungeons & Dad Jokes Archives
April 2025
Got a question? Ask our lore keeper.
|