After having scattered a bit, Seeker requested the group reconvene at the central staircase. Fix, however, experiments with the basins to discover he could manipulate these images. Giving it a try, he allows himself to be pulled into the basin in the throne room and interacts with the dwarven man. After a brief interaction, Fix grabs the man and tugs on the rope that tethers himself to the current time. Kadath manages to pull them both out and into the cold throne room. They fill in the dwarf quickly, learning his name, Farrim Stoutforge, and hand him a great sword to aid in clearing out the rest of this temple (Farrim's keep). When encountering an ice golem, Farrim was not of much aid as he was still processing the state of his keep. They quickly finish clearing out the rest of the keep, ending in the treasury where Farrim does locate his own plate armor and longsword. Knowing that the keep is safe, they manage to break the spell and ice around the braziers and relight them. As Fix continues to pull people out of the basins, Farrim fills them in on what has happened.
With the basins of fire now functioning properly, the keep warms to a tolerable temperature for the night. After a calm night of rest and healing, the group leads the now out of time people north to Lipgera. The travel being uneventful, they arrived in the small village going directly back to Gerald, the tavern keeper. They began asking questions of the town guard they had rescued from one of the basins and discovered more information. Oznu was the land of the dragon turtle, the beacon they had discovered was to call the dragon turtle, however, its help did not arrive in time. The guard heard and felt the hum of the orrery as it became the city's destruction. He had watched as the city exploded and remained floating in the air. The group also learned that the orreries among the cities were connected, becoming weak when Shaji disappeared. When evening hits, Evangeline and Seeker speak with the elderly lady, Elnoa, about learning more magic. The rest of the group find rest. During this time, Kadath received a message from the Matron, learning that they have discovered the key to protecting the gods, and that they are to dispatch the evil to turn the tides. With this information passed on the next morning, Seeker suggested heading toward Nihliesh, a major city between their current location and the nearest ancient city ruins, Citadel of the Iron Saint.
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AuthorDungeons & Dad Jokes Archives
February 2025
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