As the evening passes, Fix takes some time to talk to the statue, known as Philethis. Getting no responses, he goes back to his room and works on forging a set of tools. Evangeline waits for everyone to go to sleep and also attempts to ask Philethis questions. She also does not receive any responses and goes back to bed, leaving TC and Buckley to guard the room. The next morning, Evangeline checks in with Leslyn about the painting and learns of the University of Qi’s interest in it. She barters for trade: they aid the displaced people in Lipgera for the painting, to which they agree. Seeker checks in with Pif, his captain, and receives a sending stone. Upon leaving, Evangeline and Seeker meet up and begin to discuss the second painting. Bringing in Forsythe, they decide to sell it in the underground where it may fetch a much higher price. Looping in Fix and Kadath, who in turn pulls in Gavyn, they begin to spread the word that this painting will become available soon. The group then teleports to Thriest where Kadath checks in with the Order of Balance, filling them in on the recent events and confirming Elijah’s presence at the ball. Forsythe slips away to check in with the underground leader, showing his newest ability to palm items and giving his contribution of gold. Meanwhile, Evangeline also slips away to go to her home. However, after saying a quick prayer to the gods (who she is still not sure really exist), she enters the home unnoticed to leave her boomerang on her brother’s bed, and a pouch of coin where her mother will find it. She then leaves, seemingly cutting ties to her family. After some further discussion, Forsythe remains behind to do some work for Silvia and further spread word of the painting while the group prepares to head to Charmonde. Seeker is called away at the last moment to return to Qi under military orders and says goodbye to Evangeline, giving her the orb for safe keeping. They then part ways. Kadath, Fix, and Evangeline head to Charmonde. When they arrive, they are given directions to Lord Strulduk’s manor where they are greeted by guards at the gate. Upon inquiry of a meeting, one guard leads the group into the sitting room of the manor, leaving a third guard in the hall. They are left waiting in this room for Lord Strulduk.
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AuthorDungeons & Dad Jokes Archives
February 2025
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