After replenishing some supplies and getting some directions, the group heads out toward Nihliesh. On the fourth day of travel they come across a tall pillar that they were told marks the halfway point between Lipgera and Nihliesh. The party makes camp for the night and has a peaceful evening.
In the light of morning they decide to investigate the pillar more thoroughly. Tapping on the stone, Fix informs the party that parts of it seem hollow. Kadath’s eyes seem to fog over as he uses a ghostly gaze to see through the rock. He confirms it is hollow and seems to have a ladder extending through to what appears to be an elbow filled with gears. Fix, now extremely curious, asks Forsythe to fly him to the top. He finds that the upper section is also hollow and he climbs down. After some time investigating, he takes a moment to reach out to Gond. In response, Gond gives him a vision of a moving farmland that this pillar was once a part of. Following some small craters seen from above by Forsythe, the group runs into some Margr. One surviving attacker is released and told to move on. After another three days of travel, they come upon a large city that seems built upon a platform. The group recognizes the legs holding this city aloft as being similar to the pillar they had passed. Fix spots immediately that this structure is missing one leg. They approach, have a brief conversation with the two guards, and are taken to the upper level, the 1st tier of the city. The group quickly realize that most of the people who inhabit this city are mutated in some way: six fingers, feet like monkeys, webbing, unnatural skin colorations, scales, and unique eyes. Upon inquiring about teleportation, the group are directed to a mage by the name of Galigo. Galigo has an extremely short stature (only 2 feet tall). He stands upon his counter and answers some questions. He bargains for the teleportation that is asked for by Fix. For his services, he asked the group to go to the 2nd tier and retrieve the special ink being held for him by Shenea. He described her as a tall, skinny, golden skinned woman. He was unsure of her exact whereabouts, but ensured the party that she stands out in a crowd. Once agreed, the party heads to the middle level of the city. Stepping out of the lift, they immediately notice the difference as the middle level of this city has streets that seem to only be dark alleys. The lighting is dim throughout, and the buildings are close to each other. After traveling through a few streets the party noticed only symbols above doors, no names. Fix spots someone with a dagger pendant (similar to the Jagged Dream). He asks about Shenea and the gentleman leads them to an unmarked door where the party is welcomed in. The door opens to reveal multiple people around the perimeter of the room and a beautifully golden woman, who emits her own dim light, sitting expectantly at a table.
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AuthorDungeons & Dad Jokes Archives
February 2025
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