On the way to White Lake via ferry, Forsythe shares that the town is controlled by Blenn and Urri Humi (the King and Queen), but they are more like crime bosses and rule with a heavy hand. Those on their payroll can get away with quite a bit, but as outsiders they will be watched. He changes his form to a Vadalken named Wilford Wildmount.
Deporting the ferry, they are stopped by a town guard and they introduce themselves stating they are there for a visit to gather knowledge about the town. Forsythe then leads them to the Turtle Inn where they secure rooms and have some food. As time progresses, they notice a guard at the bar watching them, as well as a man at a corner table. Forsythe reads the man’s surface thoughts to hear him think that now is not the time for unpredictable elements. Fix takes a moment to see if any Jagged Dream members are in White Lake and comes up empty, then attempts to look friendly and approachable. Kadath detects magic and senses several people with very simple magic items. Evangeline excuses herself and goes to her room. She takes a moment to look into her crystal ball to look into Forsythe’s past in White Lake. She watches as he avoids the guards and takes note of the two men who help him escape. She then calls forth any knowledge about the town from the book, learning that their main export is coal. Having some time on hand, she decides to draw another picture, this time drawing Gavyn. Though he does not appear much older, his leather is scratched and he now has two scars. One is smooth and runs from the corner of his left eye to his collarbone. The other is rough and runs from his elbow to his pinky finger. After showing it to Fix, they believe it could have been a dragon’s claws that ripped his arm. Fix, having opened up for others to approach, does see a man come over from the corner table and sit at their table. He offers to be a guide for them through the town and would give them the historical significance of various locations they would visit. Through some bargaining, they decide on a lower price in return for the story of how Fix got dragon scales. They set the place to meet in the morning and the gentleman returns to the corner table seemingly a bit aggravated. Forsythe sees a man he recognizes as Hervan come in and sit at the bar. After a bit of time, the guard leaves and Hervan follows. Forsythe takes this opportunity to follow as well. He watches as the guard makes it to a building and Hervan marks it with a symbol to let others know not to mess with this location. He then follows Hervan home. After a bit of confusion, Forsythe eventually reveals himself to Hervan and is invited to a secret meeting at the Water’s Edge Tavern that night. He also invites those who had come into town with Forsythe. He shares this information and walks about town visiting some of the old locations of his childhood. Once everyone had returned to the Turtle Inn and taken a quick nap, they decided to visit the blacksmith. After some discussion, Fix gives him a bit of Obtainium and asks only if the time should come, he may be asked for a favor. He also gives direction to the White Lake Wizardry Emporium where they meet Mirtu and do some shopping. Evangeline is given a small paper to visit Dominic at the Shell’s General Store to pick up an item discreetly. When the time comes, the group head to the Water’s Edge Tavern and recognize some of the patrons from the Turtle Inn. They scan the room and do not see Hervan, but they do see a man guarding a door. With the secret password, they are admitted and go to a back room. They enter a room where Hervan and Deil are present, as well as several others.
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February 2025
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